New blog post on house rules for tabletop games, which is not-so-secretly a post about friendship and trust: https://push.cx/2018/house-rules
@nightpool Then I guess our group has a really different set of preferences from the folks who design and play those games. Maybe the rule is an adaptation to "fix" a genre we'dotherwise enjoy significantly less.
@pushcx so i'm not trying to say you're "playing wrong" or anything, but it may be interesting to try to approach memory as a specific challenge when playing some trick-taking games. it's a really fun form of mastery to experience.
@nightpool Yeah, and I'm actually one of the three people who've studied mnemonics, use method of loci, anki, etc. It's a useful set of skills outside of games, too.
@pushcx That's fair! for what it's worth I **completely** agree with no take-backsies (although I would never do it in a game where correct actions under pressure are part of the design, like speed games like Lightspeed)
and ofc different trick taking games rely on memory to a different extent—games in which you're taking/setting a bid, like Spades, are going to rely on more memory then games in which you're just trying to get rid of cards as fast as possible, like President/Scum