Phase-Functioned Neural Networks for Character Control
https://www.youtube.com/watch?v=Ul0Gilv5wvY
"Along with the phase, our system takes as input user controls, the previous state of the character, the geometry of the scene, and automatically produces high quality motions ... The entire network is trained in an end-to-end fashion on a large dataset composed of locomotion such as walking, running, jumping, and climbing movements fitted into virtual environments."
@jhenry Brilliant