so i've tried to run shadowrun a few times now and asside from getting bogged down in the rules (an annoying yet solvable problem) i've had a lot of trouble keeping the group interested during the setup stages of a run
i really enjoy the process of planning out a run and get a great sense of satisfaction for a well executed plan ("i love it when a plan comes together") but i don't think that's true for most of the rest of my players
so
the question becomes
how do i setup runs they'll enjoy
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i suppose one of the bigger issues is that when it goes to combat players die real quick
the game is less about outgun than out manuver
but that requires pretty well constructed encounters
which is
not something I'm good at