the uh
the vertical is "t" which is the input to the equation that decides c for the fractal
the horizontal is frame number
this is the corresponding render
weirdly it decided to use less frames right in the middle where it's most complex so i think it might be doing the exact opposite of what i want
tiny resolution because i've not multithreaded this renderer and it take aaaaages
i'd rather not do a full p-hash but that might be unavoidable?