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Matt Cramp @Merus

I'm playing FFXII Zodiac Age on my holidays (at home). I'd finally set up Poach, an ability which removes a nearly dead enemy and gives you an item, which was keeping me ahead of the income curve but was slowly falling behind on the XP curve. Turns out, not unrelated: Poached enemies don't give XP.

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Anyway, FFXII Zodiac Age: pretty good! There's a lot of polish over the original's systems that make it much more interesting, and I love how nearly every dungeon has some hidden secret to it that uncovers new areas, bosses and abilities. I've also forgotten how big games can be, having spent most of the past half-decade playing either 10-hour AAA rolleycoasters or 2-hour indie darlings. I'm *50* hours in and I think I'm maybe halfway through?