If you wanted to see my RacketCon talk on Goblins but missed it, I'll put it up someplace more permanent but at the moment you can watch it at dustycloud.org/tmp/racketcon-g

Thanks everyone to your friendly response to my RacketCon talk! Now if you want to participate in live Q&A about Spritely Goblins I'll be in the upper left corner of gather.town/app/POxm4HbriLKltr

RacketCon presentation on Goblins is about to start! You can join the gather world here: gather.town/app/POxm4HbriLKltr

Or watch the live stream (without virtual world) here: youtube.com/racketlang/

This morning is RacketCon! con.racket-lang.org/

Right now is the keynote. In a couple of hours is my talk on Spritely Goblins!

And you can join in this virtual world thingy gather.town/app/POxm4HbriLKltr

The best way to learn is by doing. If you'd like to learn how Spritely Goblins works, first you need to know a bit of Racket; the tutorials on the top of docs.racket-lang.org/ are a good way to get your feet wet.

Then you might want to read the Goblins tutorial: docs.racket-lang.org/goblins/t

And then the best goal would be to make something! Here we could do a better job, having a tutorial where you can "do something cool" faster (as opposed to just learning the machinery). Soon maybe....

Nice work in the video explaining the long game and how you've been working on the background aspects a long time, especially the liberated pixel cup example (lpc.opengameart.org/). My family and I recognized the style from Stardew Valley, a much loved and potentially restful game

's live parts are now open to non-registrants... in ~15 minutes I'll be doing my Q&A on "Spritely & Federation Futures" and there's plenty of other great talks lined up too! conf.activitypub.rocks/#live

See you at the Q&A!

Added a page listing about the sponsorship of Spritely's work at the bottom and finally added a news section (along with a "hi we have a website now" news post) spritelyproject.org/

Thank you to NGI Zero, NLNet, Samsung Next Stack Zero, and those who have donated to @cwebber's Patreon/Liberapay! You've helped make this work possible.

@cwebber @spritelyproject don't let the haters get you down

I do think the video explains things better than the website somehow, not sure how exactly.

But I found it pretty exciting! (And also intimidating that a peer would synthesize this much prior research.)

Haters gonna hate in the comments but I've learned to not let that stop me. news.ycombinator.com/item?id=2

When we started working on ActivityPub, the most common thing I heard was "This will never happen." Now ActivityPub is the most successful federated social network web standard of all time.

I didn't give up then, and I'm not giving up on @spritelyproject

Yall should go follow @spritelyproject now while the following is fresh!

@cwebber @spritelyproject

congratulations on the launch and making the front page of hn. Am really excited to see where this goes.

Il Progetto #Spritely mira a creare una nuova generazione di reti e servizi Fediverse. Potete seguirlo qui:

➡️ @spritelyproject

Il sito ufficiale è qui: spritelyproject.org

il video di presentazione:

Spritely è gestito da Christopher Lemmer Webber, uno degli autori dello standard #ActivityPub su cui si basa l'attuale #Fediverso:

➡️ @cwebber

#Federazione #Software #Sviluppo #FOSS #FLOSS #FreeSoftware #SoftwareLibero #OpenSource #SocialNetworks #SocialMedia

@cwebber @spritelyproject woah! It's so cool to see all the concepts you've been talking about gathered together like this

Porta & Bella, from the Spritely Project - @spritelyproject is so cuuute - and is one of my favs for its promising features. :blobaww:

Kudos to @davidrevoy for drawing the lil' characters, and thanks to @cwebber and whoever is helping him build Spritely! :ablobcathappypaws:

Don't know wtf I'm talking about? Check: spritelyproject.org

Or watch: conf.tube/videos/watch/18aa2f9

The dreams of the 90s really are alive in Spritely, huh??

Looks like Spritely's new website has already made its way onto lobste.rs: lobste.rs/s/whaf2t/spritely

(Thanks @lthms for posting it!)

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