Show more

Finally picking up work on a fixed media piece again. The downside with using tools you've written yourself is that maintaining and fixing them easily overshadows the work _with_ them.

v2.36.0 is out

I have mainly worked on the 'widget' object, making it possible to already substitute a lot of the low-level programming one would normally do in the 'action' object. I shall add a tutorial about the new features :-/ But first focus is now on the presentation at ScalaDays.

archive.org/details/Mellite

Next version is focused on bug fixes, and improving user friendliness (a never ending thing). Among other things, there are pull down menus for code examples:

peertube.social/videos/watch/3

Right now trying to add undo/redo support for Ex/Widget programs, so you hopefully don't damage your workspace while experimenting :)

Oh wow, you just hold it against a white wall and try to get the projected image that comes in from a window sharp. So it's indeed around 9 to 10 cm.

So I found a lens that works to focus an LCD at around 9 cm distance. Any technique to determine / measure the focal length of that thing (because I'd like to obtain a second one with similar parameters)?

I started making a new "electroacoustic album" again after many years.

My plan for today is to finish the drop functionality in Mellite so I can quickly run renderings from selected timeline objects.

The project's working title is Shouldhalde, which is a play on the German word Schutthalde (pile of debris), a project where I bury the constant obstacle of thinking everything through first ("I should I should I should"), instead working bottom-up... Also perhaps in connection to Residual (2002).

Progress ; we can map and flatMap over `Ex[Option[_]]` now. Still unclear what the best way is to issue actions such as storing values from a drag-and-drop; we don't really want side-effects inside a map-closure...

Here is the idea:

peertube.social/videos/watch/4

Next I need to expose the selected objects of the timeline view, so the expression-program can operate on them.

Picked up work on ฮณ.
A simple mechanical relay sounds quite loud inside a container. (I'm not even sure the "sound holes" are needed).

researchcatalogue.net/view/432

v2.34.0 is out. I have been mainly working on Widget and FScape.

There is a workspace now you can download separately (check "Download Options > Show All") providing preliminary versions of FScape 1 modules translated to Mellite.

archive.org/details/Mellite

Space | Material | Detail

excited for this workshop in which collaborates with - European Master Module in Art, Science and Technology and the Institute of Spatial Design of the TU Graz.

Throughout next week at media art lab,

researchcatalogue.net/view/595

Good night fediverse. Tomorrow with interpolation and composite rules.

val w = 640
val h = 480
val len = 8000
val x = SinOsc(7.2/len).linLin(-1,+1,0,w-1).roundTo(1)
val y = LFSaw (7.5/len).linLin(-1,+1,0,h-1).roundTo(1)
val sig = PenImage(
width = w,
height = h,
src = WhiteNoise(1.0).take(len),
x = x,
y = y,
next = Metro(len),
wrap = 0
)

Finishing the widget elements for UI programming in , slowly popowly starting to move modules from classical to the new embedded version. The UI looks more or less the same.

Show more
Octodon

Octodon is a nice general purpose instance. more