Just after eight, we encountered these strange patches on a house wall. After closer inspection, it turns out these are all spider webs, moist after the rain and thus reflecting in the sunset (it took me five minutes to get the camera, so the illumination was already less impressive than we saw it first; I'll try again tomorrow to shoot this).
For #infiltration, we found 47 of these acrylic discs, only needing to be laser cut to serve as speaker walls. This was just such an amazing "lucky find" in the light lab of TU Graz, we only need to get one extra plate.
If you are not familiar with acoustics, one has to place speakers either inside an enclosure (the conventional "box"), or you create a large surface, the travelling distance from the back centre around the boundary back to the front determining the lowest producible frequency.
Announcing the upcoming exhibitions of #AlgorithmicSegments - still lot's of work, but we're on track, going to be a busy summer/autumn 🐙
Uh, this should be perfect reconstruction (2D -> 1D -> 2D hilbert curve encoding). #glitch
Another one with glissandi.
Some advances in developing the sound installation 'Through Segments' with a layer running on a Pi 4.
Definitely slower than on the laptop, but no real issues so far. Few xruns with binaural simulation and no jack params adjusted yet, so I'm fairly optimistic.
Have to run for long time to see if there are any memory leaks or such.
(does this need cw for screw terminal kink?)
In 2011, I was pencilling around to understand how confluently persistent data structures work. #sketch
I'm adding a Histogram UGen to FScape; such a simple mechanism, just throw stuff into buckets and count… I will need this to look at the distribution of spectral features of a microphone signal.
Sometimes I wish I had more input on what building blocks other people would need, but I guess that's ok.
The plot shows a 17-bin histogram fed with a sine oscillator, and the histogram being flushed every ten steps.
another, one of my favourites; I shot that landscape for the video piece 'Moor' (2016)
Sound Artist, Composer, Researcher
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