Invitation to Mellite online workshop at Piksel 

I'm doing a workshop on the __Mellite__ computer music environment at the Piksel festival ( ), which is hybrid this year, and the workshop will be online via BBB. The workshop will be on one of the festival days (Thu–Sat 18–20 November; probably fixed soon), and lasts max. 3 hours. It is open to anyone who wants to sign up, all you have to do is register by writing an e-mail to piksel21(AT)

A large part of the workshop will focus on real-time sound synthesis, based on a dialect of SuperCollider. No prior knowledge of Mellite or SuperCollider is needed, everyone is welcome.

Below is the preliminary contents Ahead of the workshop, the participants will receive information about installing the software needed.

### 1 - introduction and overview
- scope and possibilities of Mellite
- motivation and design behind it, and it is different from other systems
- tour of use case scenarios and realised projects

### 2 - getting started; language elements and real-time sound synthesis
- working with workspaces
- getting to know the editors, running examples
- writing your own sound synthesis functions:
language basics, elements of Scala and SuperCollider
- getting help, observing signals, finding documentation
- interconnecting sound processes

### 3 - exploring and extending the live improvisation interface
- design and usage of the Wolkenpumpe sub-system
- practising, exploring
- adding your own sound processes

### 4 - devising reactive control programs and user interfaces
- what is Mellite's reactive "patcher" language
- creating basic interactions and algorithms between elements
- bridging between the patcher logic and real-time sound processes

### optional (if time permits)
- introduction to non-realtime processing with FScape
- interfacing with other systems via OSC,

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Invitation to Mellite online workshop at Piksel 

@sciss Oh bloody hll, i want to be able to write long posts like this, too. No offense and: Congratulations!

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