Just came back from visit to Venice Biennale. Need some time to copy memory snaps I made, so will comment on some pieces in the next days.
My favourites were sound installation 'The Spin' by Tarek Atoui (with rotating and activated objects of ceramic and other materials; very good overall composition, too), and installation 'Biologizing the 123 Machine' by Anicka Yi (concrete floor, water basins, fabulous yellowish hanging objects with "moths").
Coolest new tech I saw was a holographic LED projector, used by two artists (one very polished and captivating - Cyprien Gaillard - the other very underwhelming).
Apart from that, mostly traditional media and traditional forms. Almost no digital and media art (apart from some crappy game engine VR bollocks). Very questionable (IMHO) the "neural network video" pieces by Hito Steyerl. Truly not good.
- the two related installations by Kemang Wa Lehulere, using dog figurines, sound, light, and strange objects
- 'Walled Unwalled' by Lawrence Abu Hamdan (three channel video piece "staged" in foley radio studios)
- spider web installation by Tomás Saraceno.
- 'Thinking Head' by Lara Favaretto, intriguing assemblage of objects and words
You can find some pictures and videos on https://universes.art/en/venice-biennale/2019
Lara Favaretto had another amazing piece there, '5 parts, 2019: Blocking. Buffering. Dragging. Overburning. Sniffing' ; a group of concrete objects.
I'm usually rather bored by sculpture (and the biennale was filled with boring sculptures), but this settings was more of an installation, a trace of actions, a conceptual linking between the words and the traces in the concrete.