About this account
I'm a sound and digital artist, interested in installation and intermedia, improvisation and electronic/electroacoustic music. I develop a bunch of open source software.
I keep only one account, so the toots are a mix of sound/art focused things, random thoughts, and few rants (CW'd, and you don't need to share my opinion). I'm friendly/respectful 🍍 + aim to keep an open mind.
Account is locked (allow time to review), because I don't want bots and nazis to follow me. Thx 🌈
"The Italian Street Artist Using Cheese Paintings To Fight Neo-Fascism"
Anyone knows how to convert a fill pattern in #Inkscape to a regular path? At least a way to flip its colours e.g. from black to white. With minimum effort.
So we're developing two or three sound installations at the moment, and we've produced a fair amount of textual discours about them so far, but now we've got two requests to submit some visual materials for website promo, lol; so I guess we have to find some "motifs" now if we don't want to end up with fancy typography or sonograms :)
WPE dereverberation seems to work quite impressively, at least with speech. I have to learn a bit of NumPy so I can translate this to an FScape UGen: https://github.com/fgnt/nara_wpe
Looks very useful: "Théâtre Acoustique Room Impulse Response Library" (CC BY-NC 4.0) https://www.lieuxperdus.com/convolver/download/
I added an excerpt of room microphone recording: https://www.researchcatalogue.net/view/388082/735705
Experimenting with technique to make relief more visible. #Mäanderungen
#Mellite 2.41.0 is published now. It continues the work on the Action and Control objects, used to define algorithmic couplings (“glue”) between various objects in Mellite.
Support for closures has been added, allowing to map and flatMap options and sequences of expressions. Some elements changed, such as the Act type in action and control programs, which means that programs that make use of it are not compatible with the way preliminary support had been in v2.40.0. A new tutorial will follow.
Sound Artist, Composer, Researcher
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