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Happy to finally release #GodotEngine 3.0 after 18 months of development by hundreds of contributors!

And kinda tired too, it's was a wild ride... But I'm so looking forward to stabler 3.x release cycles without a compatibility breakage in each PR :)
#FOSS #gamedev

plesuvius @plesuvius

@akien Congrats I hear great things about Godot

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