Oh, here's a fun game. Guess the search query (or, general subject of said query):

after the 20.02 upgrade, there are now two menus that I do not understand what they are or how to remove them

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adventures in OSM 

What kind of labyrinthine construction is this supposed to be?

normally I really don't like Google emoji but that version is definitely more readable

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This is using the same line-fit technique, but in CIE-LCH(uv) space instead of XYZ or HSV. It's kind of a weird compromise between the discoloration of the XYZ line-fit and the grainyness of the original path-tracing version.

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Well, okay, if I care about hue so much, what about using HSV?

…mm, no.

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I thought I'd try using a best-fit line through the color space to rearrange the palette instead. That does produce a nice grayscale, but the method is also closest to how typical palette ordering works, meaning the resulting ordering includes sharp changes in hue, ruining consistency in the remapped image, which is what I was trying to avoid.

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Ludum Dare progress 

Like last time, I've stopped having fun so I'm going to end here. I added a teddy bear though.

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Ludum Dare progress 

oooof that walk cycle didn't turn out as well as I had hoped. oh well, there's movement now.

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Ludum Dare progress 

hm.

(not playable yet, just art)

VR game 

clearly still some kinks to work out (one of which is volume 🔊) but you would not believe how janky this setup is

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adventures in OSM 

alright, which disney exec named this development?

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