@icefox Thanks! I'm happy to share tips and tricks. What in particular?
@viTekiM Now that I look at the video again a lot of it is good particle effects; do you use a particular engine or editor, or did you write it all yourself without external tools?
What do you use for your line rendering? Doing it well is a ridiculously non-trivial problem, at least in OpenGL.
I'll have to play the game and pay attention to see if anything else catches my attention!
@icefox Oh, it's Unity. It has a pretty decent particle system and I've gotten pretty handy with it. The lines are a mix of Unity LineRenderers and Sprites that just look line lines. 😅
I'm also doing a little trick where I shake the camera a tiny bit to make the lines look flickery.