Support for AMD modifiers is being merged in Mesa's radeonsi 🎉
>tested on: weston, sway, xfree86
>not on mutter
@emersion I wonder who ends up working on this. What knowledge is necessary, who do they work for, etc. How do you get started to work on this hum.
@kode54 GFX8 probably not happening soon, unless someone steps up…
Yeah, CI failed because of 32-bit, arm64 and ppc64 failures.
@emersion 32-bit? Not good, at least for anyone using multilib and running 32 bit games and/or Wine.
@kode54 eh, no worries, it's getting fixed and won't be merged before
@emersion I followed the merge request, I already saw it get merged after that other fix got merged first, making CI pass. Nice job.
@kode54 in fact, its all fixed and merged now
@tomleb Bas is working for Google. Required knowledge for this particular MR is very high, but Bas basically wrote RADV from scratch, so hey. You'd probably start with something smaller: enabling a new OpenGL/Vulkan ext in Mesa, fixing a bug you've hit while using it, writing a small improvement in the driver…
@emersion That seems so out of reach. I wonder if there are entry level job for this, or it's only available for expert that already knows this stuff
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