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@cwylo This in regards to his 'kindly fuck walking sims' article? yeah, I'm of the mind I like text adventures, twineventures, conceptual art spaces, walking sims, interactive cinematic short and longform rendered and fmv... all the way up to games that are ascii roguelikes that come down between generating order from chaos, or the reverse, chaos from order. Games can be whatever. If you can't review them, suck to be you?