I really feel like I've done some damn cool design things in #Spritely Goblins but it's still a mild ways off before I can recommend other people pick it up since the interface may change. But I think that can start changing within the next few months.
Unless I become convinced to pivot entirely to Agoric's JS stuff, which... I dunno, it's still possible. At which point I'll probably still be developing Goblins but it'd be much slower and harder to recommend other people depend on it...
@cwebber Checking now, I could use a minute of procrastinating.
@cwebber Had to fastforward through the bulk, but i saw some gameplay, really cool. I'm a console fan so im bias but i dig it.
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