If all goes well, a new release of Goblins will be out this week, this one with (same-process) inter-vat communication and a revamp of promises.

If all continues to go well, in the next month I should have a demo of distributed programming across machines in the same system.

Also we're approx $100/mo away from the terminal based space shooter now. Nice!

That program will actually be a demo of how interesting Spritely Goblins can be to use in even just pre-distributed programs. I know how to build it... would be fun to show it off if we can make it.

And of course, this is all working towards the distributed social game stuff I'm planning to build. The infrastructure is coming together.

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