I'll be mostly offline the next few days. Sorry. I need to get things done and I don't have the energy to expend on social things right now.

In other news, I am making good progress. I just merged a bunch of code into Goblins' master branch. Inter-vat communication is now working for same-process vats. Multiple process/server vat communication coming soon... that's when we'll hit the real actual "secure distributed programming" promise of Spritely Goblins.

Still mostly offline. Will be back online tomorrow probably.

Progress continues on Spritely Goblins in my internet-disconnect; haven't pushed much in terms of commits mainly because I've been working through one of those problems that requires you to sketch everything out in org-mode over the couse of a couple of days just to wrap your head around the problem. The actual code changed is proportionally not large, but conceptually it's been very difficult work!

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@cwebber take care, and thanks for introducing me to spritely ^^

@cwebber I know how that goes. Doing something similar with a typechecker bug right now.

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