At TPAC in 2017, someone asked me, what would I do if I could work on what I was really interested in and cared about? I sheepishly admitted that, well, I'd like to work on social networks as a distributed virtual world / game.

I thought I'd be laughed out of the room. Instead, it turned out that almost everyone I was working with had background in that space. Even the ocap stuff I'd been studying came largely from Electric Communities Habitat.

That gave me the courage to pursue .

@cwebber

In crockford.com/ec/ he connects Electric Community with E for capabilities. Do those have a direct connection? I'm wading thru the articles, haven't seen it yet, but I might have missed it or not gotten there yet. It's all interesting anyway, just curious about that angle...figure some direct connection probly exists....

@bhaugen E is the programming language that Electric Communities Habitat was written in. After EC(H) shut down, the E language survived and lived on as erights.org/ so you're absolutely right :)

Follow

@bhaugen This is one reason that I say that even if Spritely fails to deliver a game that people play, it will probably result in interesting and useful things, because historically that has been the case

Sign in to participate in the conversation
Octodon

The social network of the future: No ads, no corporate surveillance, ethical design, and decentralization! Own your data with Mastodon!