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@chalcedony this one is just a classic z -> z^2+c, but it doesn't use iteration count, it uhh
basically the iteration records how close the orbit gets to zero on each axis and then returns a complex number representing that information, and i turn that number into coordinates from which to sample a texture
@chalcedony this one is just a classic z -> z^2+c, but it doesn't use iteration count, it uhh
basically the iteration records how close the orbit gets to zero on each axis and then returns a complex number representing that information, and i turn that number into coordinates from which to sample a texture
this is the texture i used for this image: https://cdn.discordapp.com/attachments/319984213841412096/355213234443386880/transtry2.png