Feel like setting up my stream and livestreaming some "gamedev" C++ and maybe some Rust (read: fighting to get my engine working again from the middle of a major refactor)
Hopefully live in about an hour? Doing some digital housekeeping first.
I want to use KDL instead of XML in my hobby engine which is currently in C++ (because of where it comes from) and did not feel like trying to write a parser in C++, so decided to handwrite bindings instead, and got something mostly functional. Hopefully fully functional once I figure out the stride bug.
I now have working* C/C++ bindings to @zkat's kdl crate
*for child slice lengths of one, as any longer currently segfaults
A good day's work
Just casually posting a -1/+8 patch to fix a 2013 @firstname.lastname@example.org std issue, nbd
Thank you rustc very cool, I will indeed replace the code with itself to fix the error
Lukewarm take: these problems are isomorphic :)
The biggest challenge in software is to make a new __________.
Programming languages nerd, Rust enthusiast, and on at least one too many layers of abstraction
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