Watching an old episode of Trek while I do other things.
I love how the next-gen era weapons are designed with such poor ergonomics that the actors usually aimed them way too high, and the FX team had to draw the beam at an angle.
See, Starfleet's pacifist philosophy extends even into their equipment design.
They use ergonomics to encourage firing warning shots over the heads of their enemies.
I like to think of myself as an innovator, so I've just discovered what might be a brand new reason to be irritated by Star Trek : Enterprise's "Xindi" story arc.
Using the on-screen special effects as a guide, I have plotted out the 4,000 kilometer swath of destruction from Florida to "Venezuela".
I'm a virtual reality and game programmer, who's excited about games, technology, online comics. Currently I work on creating interactive haptic systems.
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