Whenever I die in Dungeon Crawl Stone Soup with a character I feel invested in, I simultaneously get mad at myself for losing and feel really relieved that I can stop being distracted

Follow

@cwebber One of the really nice thing about more modern eurostyle board games is there's usually a game mechanic ratchet that puts hard limit on how long the game will play.

· · Web · 0 · 1 · 1
Sign in to participate in the conversation
Octodon

The social network of the future: No ads, no corporate surveillance, ethical design, and decentralization! Own your data with Mastodon!