I think I have the tendency to play the opposition as very reasonable people. In your opinion, does that take away from your RPG experience?
@ttrpg

@kensanata @ttrpg

I DM for a party of murder hobos that makes the Knights of the Dinner Table seem like good Samartians by comparison. I just create a sandbox with all kinds of people: from kind, via reasonable, to utter evil. It doesn't matter. All get killed by the party. Fun fun fun♥

@Sandra @ttrpg @kensanata

My most recent gaming group is the opposite.

We've managed to make friends with most bandits, kobolds (including the explicitly evil shaman), mites, some fae, lizard folk, swamp sorcerors, giant turtles, carnivorous mushrooms, some tatzlwyrm, a hill giant, one spriggan, enraged giant owl bears, maybe centaurs, an elasmosaur, and an eel.

We did not manage to make friends with spiders, a magically cursed bear, cultists , trolls, zombies, wyverns, or soul eaters.

@alienghic very cool! How does the spirit of adventure manifest itself, though? Are they all at odds at first and the party manages to broker compromises?
@Sandra

@kensanata @Sandra

So.... Our solution was

Most frequently there was some entity in the intelligent groups that was pushing them to be hostile.

So to be fair there have been several targeted "regime change" operations. We freed one mite from kobold captivity and they were thankful.

But when we visited the mites, we led with saying hello, but ended up killing all the ones who attacked us.

Eventually some stragglers led by the one we befriended asked for help.

@kensanata @Sandra

As for the angry owl bear we figured out what was making it angry, removed the curse, and left it where we found it.

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@kensanata @Sandra

The giant eel befrending was just charm monster.

However we felt like it wasn't the giant eels fault it got sucked into the dungeon and landed ontop of our heads, so we did carry it out and release it back into the river.

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