Alright, lets get online ๐
Wow, Valve design something new for Steam after a long period of time and it looks like a bad, old-style Android app.
Keep on keeping on... ๐
Threatening language Show more
The Guardian's live blog has been pretty great this #eurovision.
The hottest take on Russia's hilariously bad attempts to block Telegram over the last two days.
The natural successor to jorts.
Whoa whoa whoa, easy there Cool Cat...
https://octodon.social/media/n0YzNAOOdO9GyHFsFtA
https://i.redd.it/ns67hwx4vsj01.jpg
I got my first order of Huel yesterday as i wanted to try a premade Soylent/liquid meal product before trying to make my own again.
First observations:
- Nice little guide
- The bags it comes in are the perfect size and shape, in really used to nutrition product bags being so fiddly and unbalanced that this is a big deal for me.
- Without flavor it's drinkable, but it's also rather earthy and with some bitterness. Its fine? Idk.
https://octodon.social/media/EbHf_oaVucQoGk1hWGU
https://octodon.social/media/LDuQ7V1FrH6bFnmqdt4
I think Blender does too much sometimes, but it's flexibility in being a versatile CG tool is quite nice at times. After trying three other programs I ended up using it to edit together some quick previews.
The mood for today: https://octodon.social/media/_pcWvMACdHw8ESXhDW0
https://octodon.social/media/nEVDlXrohnM7dNYNzL4
https://octodon.social/media/TcdTQ7Op9FN_l51oPuU
I just stumbled upon an old series of messages I found from a pit fighting prototype I had on Telegram.
You collect a ghost buddy from a graveyard, equip it with a weapon, face off against someone else in a group, and everyone else watching can bet fruit (the game's currency) on the outcome.
I decided against it as I wanted the game to have a better philosophy and set of ideals, but I have some ideas of how to make it better ๐ค
After much physics and geometry calibrations, I have a pretty close approximation to a coin pusher prototype, modelled on the Japanese Marble Fever game.
Without GPU physics this game is already taxing on my 5 year old computer, so I had to leave out some physics properties that would have otherwise made the simulation more solid. I can start building a game from this!
The physics for my medal game prototype still aren't working as well as i'd like them to (the push tends to peel off an entire row rather than a few perpendicular to where balls entered the stack), but it's feeling a lot better.
https://octodon.social/media/VnDRHUCeQnUGhZNqqM0
Finally started playing around with making a Medal Game concept in Godot. The physics seem rather tricky to balance between performance and making lots of physics-y things happen.
Was looking through old Android theme submissions for the Telegram app and found this...