Takanu Kyriako @Takanu@octodon.social
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After much physics and geometry calibrations, I have a pretty close approximation to a coin pusher prototype, modelled on the Japanese Marble Fever game.

Without GPU physics this game is already taxing on my 5 year old computer, so I had to leave out some physics properties that would have otherwise made the simulation more solid. I can start building a game from this! :blobrainbow: :blobrainbow: :blobrainbow:

octodon.social/media/Rd1aA7bhL

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