Neat trick to generate a random byte value:
floor((14d20 - 14) * 256/266) - 1
Only requires d20s and a pen/paper
@jordyd wouldn't this yield -1 if a 1 is rolled?
@JulesIsWeird whoops yes
@JulesIsWeird but see my other replies there’s an easier way
@jordyd oops yeah you're trying to get 8 bits of entropy from 4.3 bits.